1995
1UP.com
2D computer graphics
3D computer graphics
Activision
Alberta
Alberta's Top Employers
Aurora Engine
Aurora toolset
Baldur's Gate
Baldur's Gate (series)
Baldur's Gate series
BioWare
BioWare#Aurora Engine
Black Isle Studios
CD Projekt
Calgary Herald
Canada
Canadian dollar
Casey Hudson
Chief executive officer
DOS
David Gaider
Dragon Age
Dragon Age II
Dragon Age III
Dreamcast
Drew Karpyshyn
Dungeons & Dragons
Eclipse Engine
Edmonton
Edmonton Journal
Electron engine
Electron toolset
Electronic Arts
Elevation Partners
Galway
GameSpot
Gamespot
Gordon Walton
Greg Zeschuk
Handheld game console
HeroEngine
Holding company
IOS (Apple)
Icewind Dale
Icewind Dale (series)
Icewind Dale II
Infinity Engine
Infogrames
Intellectual property
Internet
Interplay Entertainment
Jade Empire
Joystiq.com
Linux
LucasArts
Lycium Engine
MDK2
MDK (video game)
MMORPG
Mac OS
Mac OS X
Main Page
Mass Effect
Mass Effect (series)
Mass Effect 2
Mass Effect 3
Mass Effect Galaxy
Microsoft
Microsoft Windows
Microsoft Windows XP
MobyGames
Mythic Entertainment
NWScript
Neverwinter Nights
Neverwinter Nights (series)
Neverwinter Nights 2
Nintendo DS
Obsidian Entertainment
Odyssey Engine
Pandemic Studios
PlayStation 2
PlayStation 3
Ray Muzyka
Real-time computer graphics
Role-playing video game
Shattered Steel
Space Trader
Star Wars
Star Wars computer and video games
Subsidiary
Surround sound
The Witcher (computer game)
The Witcher (video game)
Types of business entity
United States
University of Alberta
Unreal Engine
Unreal Engine 3
1UP.com
2D computer graphics
3D computer graphics
Activision
Alberta
Alberta's Top Employers
Aurora Engine
Aurora toolset
Baldur's Gate
Baldur's Gate (series)
Baldur's Gate series
BioWare
BioWare#Aurora Engine
Black Isle Studios
CD Projekt
Calgary Herald
Canada
Canadian dollar
Casey Hudson
Chief executive officer
DOS
David Gaider
Dragon Age
Dragon Age II
Dragon Age III
Dreamcast
Drew Karpyshyn
Dungeons & Dragons
Eclipse Engine
Edmonton
Edmonton Journal
Electron engine
Electron toolset
Electronic Arts
Elevation Partners
Galway
GameSpot
Gamespot
Gordon Walton
Greg Zeschuk
Handheld game console
HeroEngine
Holding company
IOS (Apple)
Icewind Dale
Icewind Dale (series)
Icewind Dale II
Infinity Engine
Infogrames
Intellectual property
Internet
Interplay Entertainment
Jade Empire
Joystiq.com
Linux
LucasArts
Lycium Engine
MDK2
MDK (video game)
MMORPG
Mac OS
Mac OS X
Main Page
Mass Effect
Mass Effect (series)
Mass Effect 2
Mass Effect 3
Mass Effect Galaxy
Microsoft
Microsoft Windows
Microsoft Windows XP
MobyGames
Mythic Entertainment
NWScript
Neverwinter Nights
Neverwinter Nights (series)
Neverwinter Nights 2
Nintendo DS
Obsidian Entertainment
Odyssey Engine
Pandemic Studios
PlayStation 2
PlayStation 3
Ray Muzyka
Real-time computer graphics
Role-playing video game
Shattered Steel
Space Trader
Star Wars
Star Wars computer and video games
Subsidiary
Surround sound
The Witcher (computer game)
The Witcher (video game)
Types of business entity
United States
University of Alberta
Unreal Engine
Unreal Engine 3
BioWare
Type
Subsidiary of Electronic Arts
Industry
Software & programming
Founded
Edmonton, Alberta, Canada (1995)
Headquarters
Edmonton, Alberta, Canada
Key people
Casey Hudson, Director
David Gaider, Writer
Ray Muzyka, CEO
Greg Zeschuk, Vice-President
Products
Video games (See complete products listing)
Revenue
CA$17.482 million (2003)
Owner(s)
Electronic Arts
Employees
~800 (2010)1
Parent
Electronic Arts
Website
bioware.com
BioWare is an American-owned Canadian video game developer founded in February 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip, and currently owned by Electronic Arts. BioWare specializes in role-playing video games, and became famous for launching highly praised and successful licensed franchises, Baldur's Gate, Neverwinter Nights, and Star Wars: Knights of the Old Republic. They later made several successful games based on original IP: Jade Empire, Mass Effect, Dragon Age: Origins, Mass Effect 2 and Dragon Age II. They are currently working on two projects: Star Wars: The Old Republic and Mass Effect 3, both scheduled for release in 2011. Dragon Age III has also been announced.
The BioWare Group of studios is now four studios (BioWare Edmonton, BioWare Austin, BioWare Mythic, and BioWare Montreal)2 comprising the RPG/MMO Group within Electronic Arts, with Muzyka, EA Senior VP and the Group General Manager and Zeschuk EA VP and Group Creative Officer of the BioWare Group; Yip left in early 1997 to return to medicine. Other senior leaders in the BioWare Group (RPG/MMO Group) of Electronic Arts are Rob Denton (EA VP and Group Operations Officer of the BioWare Group), Patrick Buechner (EA VP and Group Marketing Officer of the BioWare Group), Gordon Walton and Rich Vogel (EA VPs and co-General Managers of BioWare Austin), Aaryn Flynn (EA VP and General Manager of BioWare Edmonton), Eugene Evans (EA VP and General Manager of BioWare Mythic, in Fairfax, Virginia), and Yanick Roy (Studio Director of BioWare Montreal).
Contents
1 Company history
2 Games
3 Engines
3.1 Aurora Engine
3.2 Third party games using BioWare engines
4 Awards
5 See also
6 References
7 External links
Company history
An old Bioware logo
This section requires expansion.
BioWare was established in February 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip, who had graduated together from medical school at the University of Alberta.3 Its first game was released the following year. During its ten years as an independent company, BioWare developed Shattered Steel, the Baldur's Gate series, MDK2, Neverwinter Nights, Star Wars: Knights of the Old Republic, and Jade Empire. It had publishing relationships with Interplay (through Black Isle Studios), Infogrames/Atari, LucasArts, and Microsoft.
The next few years saw a number of changes in BioWare's corporate status. In November 2005, it was announced that BioWare and Pandemic Studios (itself founded by former Activision employees) would be joining forces, with private equity fund Elevation Partners investing in the partnership. On October 11, 2007, however, it was announced that this new partnership (organized as VG Holding Corp) had been bought by Electronic Arts.4 BioWare therefore became a unit of EA, but retained its own branding.
In 2007, BioWare released the science fiction RPG Mass Effect. The following year, BioWare released Sonic Chronicles: The Dark Brotherhood on the Nintendo DS, its first title for a handheld game console. Near the end of 2009, BioWare released the fantasy RPG Dragon Age: Origins, and in January 2010 Mass Effect 2. Recently, EA announced that BioWare would be merged with Mythic Entertainment, another division of EA, so that they could have all of their RPG development in one business unit.
BioWare is currently working on at least four further projects. The MMORPG Star Wars: The Old Republic will be based on BioWare's previous contribution to the Star Wars franchise,5 and was announced on 21 October 2008, although BioWare had first mentioned an unspecified new collaboration with LucasArts in October the previous year.6 The other projects are a sequel to Dragon Age: Origins, Mass Effect 3 and an additional project about which no details have yet been revealed.789
The growth of the RPG/MMO Group as part of Electronic Arts in 2008+ has resulted in three additional studios being added to the BioWare Group outside BioWare's original home base in Edmonton. The first, located in Austin, Texas and headed by industry veterans Gordon Walton and Richard Vogel, was created to work on the Star Wars: The Old Republic MMORPG project. Both the studio and the project were announced on March 13, 2006. On March 2, 2009, BioWare announced it had opened a new studio in Montreal, Quebec to assist with existing projects as necessary.10 In 2009 Mythic Entertainment, based in Fairfax, Virginia, became part of the RPG/MMO Group, later being renamed BioWare Mythic in early 2010.
Electronic Arts announced on June 24, 2009, that they are restructuring their RPG and MMO games development into a new group that includes both Mythic Entertainment and BioWare. This newly formed team (now called the BioWare Group) will be led by Ray Muzyka, co-founder and General Manager of BioWare. With this change, Muzyka becomes Group General Manager of the new RPG/MMO studio group. BioWare's other co-founder, Greg Zeschuk, will become Group Creative Officer for the new RPG/MMO studio group. Rob Denton will step up as General Manager of Mythic and report to Muzyka, later becoming Group Operations Officer of the new Group. BioWare's studios remain unchanged and continue to report to Muzyka.11
The company announced that it would be opening up a new customer service office in Galway, Ireland, in 2011.12
The company was also a starting place for other Albertan game developers, such as being the former employer of the HermitWorks Entertainment staff. The group developed the well-received genre mixing game Space Trader, which was developed under an art grant from the Canadian government.
Games
Title
Release year
Game engine
Platform(s)
Notes
Shattered Steel
1996
DOS, Mac OS
Some Interactive Preview discs were defective, rendering working copies very scarce for collectors and fans.
Baldur's Gate
1998
Infinity Engine
Microsoft Windows, Mac OS
Baldur's Gate: Tales of the Sword Coast
1999
Infinity Engine
Microsoft Windows, Mac OS
Expansion pack to Baldur's Gate
MDK2
2000
Omen Engine
Dreamcast, Microsoft Windows, PlayStation 2, WiiWare
Sequel to MDK
Baldur's Gate II: Shadows of Amn
2000
Infinity Engine
Microsoft Windows, Mac OS
Baldur's Gate II: Throne of Bhaal
2001
Infinity Engine
Microsoft Windows, Mac OS
Expansion pack to Baldur's Gate II
Neverwinter Nights
2002
Aurora Engine
Microsoft Windows, Linux, Mac OS X
Neverwinter Nights: Shadows of Undrentide
2003
Aurora Engine
Microsoft Windows, Linux, Mac OS X
Expansion pack to Neverwinter Nights
Neverwinter Nights: Hordes of the Underdark
2003
Aurora Engine
Microsoft Windows, Linux, Mac OS X
Expansion pack to Neverwinter Nights
Star Wars: Knights of the Old Republic
2003
Odyssey Engine
Xbox, Microsoft Windows, Mac OS X
Jade Empire
2005
Odyssey Engine
Xbox, Windows XP, Xbox 360, Mac OS X
Mass Effect
2007
Unreal Engine 3
Microsoft Windows, Xbox 360
Sonic Chronicles: The Dark Brotherhood
2008
Nintendo DS
Mass Effect Galaxy
2009
iOS
Dragon Age: Origins
2009
Eclipse Engine
Microsoft Windows, PlayStation 3, Xbox 360, Mac OS X
Described as being a spiritual successor to their Baldur's Gate series of games.
Mass Effect 2
2010
Unreal Engine 3
Microsoft Windows, Xbox 360, PlayStation 3
Dragon Age: Origins – Awakening
2010
Eclipse Engine
Microsoft Windows, PlayStation 3, Xbox 360
Expansion pack to Dragon Age: Origins13
Dragon Age II14
2011
Lycium Engine15
Microsoft Windows, PlayStation 3, Xbox 360
Released March 201116
Star Wars: The Old Republic17
Q2 / Q3 2011
HeroEngine
Microsoft Windows
In development
Mass Effect 3
Q1 2012
Unreal Engine 3
Microsoft Windows, PlayStation 3, Xbox 360
In development18
Dragon Age III19
TBA
TBA
Microsoft Windows, PlayStation 3, Xbox 360
In development
Engines
BioWare created the Infinity Engine, which was used as a core component for development of 2D role-playing video games based on Dungeons & Dragons, such as Baldur's Gate and Icewind Dale. For their game Neverwinter Nights, launched in 2002, BioWare developed the Aurora Engine, the basis for a number of successful 3D RPGs thereafter.
Neverwinter Nights shipped with a number of tools allowing users to create their own role-playing adventures for single and multiplayer online. The tools, using the Aurora Engine, have been adapted to many forms of gameplay and storytelling, with thousands of amateur and professional modules available on various web sites; some released for sale as premium content. Neverwinter Nights was a pioneering example of user-created game content commercially supported and distributed over the internet.
The Odyssey Engine was developed for the game Star Wars: Knights of the Old Republic, which was based on the Aurora Engine. BioWare has recently developed the Eclipse Engine (a next generation RPG engine) for the game Dragon Age: Origins.
After years of working with licensed content, particularly from the D&D world, BioWare began efforts to develop their own original, independent universes and franchises. Jade Empire was a step in this direction, as are their current projects: the RPG series Mass Effect for Xbox 360 and PC, which utilizes the third version of the Unreal Engine.
BioWare maintained a limited oversight on Obsidian Entertainment's development of Neverwinter Nights 2 and Star Wars: Knights of the Old Republic II: The Sith Lords.
Aurora Engine
The Aurora Engine was the 3D successor to BioWare's earlier, 2D game engine, called the Infinity Engine.20 The engine allows for real-time lighting and shadows, as well as surround sound.20 The first game released using the Aurora Engine was Neverwinter Nights, and included an accompanying "Aurora toolset" for users to create their own content. The sequel, Neverwinter Nights 2, developed by Obsidian Entertainment, features an updated version of BioWare's engine named the Electron engine. Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II: The Sith Lords (from Obsidian Entertainment) use an updated version of the Aurora Engine called the Odyssey Engine. Aurora was also used by CD Projekt Red in their game The Witcher, although the rendering engine was written from scratch.
Third party games using BioWare engines
Infinity Engine:
Planescape: Torment (1999)
Icewind Dale (2000)
Icewind Dale: Heart of Winter (2001)
Icewind Dale: Trials of the Luremaster (2001)
Icewind Dale II (2002)
Odyssey Engine:
Star Wars: Knights of the Old Republic II: The Sith Lords (2004)
Aurora Engine:
Neverwinter Nights 2 (2006)
Neverwinter Nights 2: Mask of the Betrayer (2007)
Neverwinter Nights 2: Storm of Zehir (2008)
Neverwinter Nights 2: Mysteries of Westgate (2009)
The Witcher (2007)
Awards
In addition to numerous game awards, the company has been awarded with a number of business related awards:
Profit 100 – Canada's Fastest Growing Companies 2005 (Rank 81)
In October 2008, BioWare was named one of Alberta's Top Employers by Mediacorp Canada Inc., which was announced by the Calgary Herald21 and the Edmonton Journal.2223
The full list of awards can be found on their web site.24
Spike TV's 2010 Video Game Awards: Studio Of The Year (2010)
Hall of Fame induction (2010)25
See also
Black Isle Studios
Obsidian Entertainment
References
^ Brightman, James (2010-06-04). "BioWare on RPG Success, Old Republic, Natal and More". industrygamers.com. http://www.industrygamers.com/news/bioware-on-rpg-success-old-republic-natal-and-more/2. Retrieved 2011-03-11.
^ Stephen Totilo (March 10, 2010). "What The People Behind Mass Effect And Dragon Age Are Trying To Do". Kotaku. http://kotaku.com/5497736/what-the-people-behind-mass-effect-and-dragon-age-are-trying-to-do?skyline=true&s=i. Retrieved July 7, 2010.
^ "Alberta Inventors and Inventions - Dr. Ray Muzyka & Dr. Greg Zeschuk". Heritage Community Foundation. 2003. http://www.abheritage.ca/abinvents/inventors/muzykaandzeschuk_biography.htm. Retrieved June 22, 2009.
^ Klepek, Patrick (October 11, 2007). "EA Acquires BioWare, Pandemic". 1UP.com. http://www.1up.com/do/newsStory?cId=3163607. Retrieved June 14, 2009.
^ Glasser, AJ (October 22, 2008). "Star Wars: The Old Republic – What We Know So Far". Kotaku. http://kotaku.com/5066929/star-wars-the-old-republic--what-we-know-so-far. Retrieved June 14, 2009.
^ LucasArts.com | LucasArts and BioWare Corp. to Create Ground-Breaking Interactive Entertainment Product
^ ActionTrip Mass Effect Interview
^ Purchese, Robert (28 January 2010). "BioWare's Illusive Man Live QA". Eurogamer.net. http://www.eurogamer.net/articles/ray-muzyka-biowares-illusive-man-live-q-and-a. Retrieved 2 February 2010.
^ James Ransom-Wiley (January 29, 2010). "BioWare says Dragon Age 2 to look 'super hot'". Joystiq. http://www.joystiq.com/2010/01/29/bioware-says-dragon-age-2-to-look-super-hot/. Retrieved July 7, 2010.
^ Thorsen, Tor (March 2, 2009). "BioWare Mass-ing Montreal devs". Gamespot. http://www.gamespot.com/news/6205477.html. Retrieved June 22, 2009.
^ "Bioware and Mythic Form New MMO/RPG Group". Mythic Entertainment. June 24, 2009. http://forums.warhammeronline.com/warhammer/board/message?board.id=dev_discussions&thread.id=2509. Retrieved July 18, 2009.
^ "Electronic Arts to create 200 jobs in Galway". http://insideireland.ie/2010/05/26/archive3648-3708/.
^ Jeff Haynes. "Dragon Age: Origins -- Awakening Announced". http://uk.pc.ign.com/articles/105/1058169p1.html.
^ Mass Effect 2 DLC and Dragon Age 2
^ Hinkle, David (February 8, 2011). "Dragon Age 2 preview: A shot of adrenaline". Joystiq.com. http://www.joystiq.com/2011/02/08/dragon-age-2-preview-a-shot-of-adrenaline/. Retrieved February 24, 2011. "While it might appear to run on a new engine, Dragon Age 2 employs an evolved version of Origins' Eclipse engine (now called the Lycium engine internally)."
^ "Dragon Age 2 review scores roll out". CVG. March 9, 2011. http://www.computerandvideogames.com/292554/news/dragon-age-2-review-scores-roll-out/. Retrieved 2011-03-09.
^ "E3 2008: Knights of the Old Republic MMO on the way". http://palgn.com.au/article.php?id=12255&sid=f8c25f44a880a10fca674ae7fc2dbefd.
^ Geoff Calver. "New Mass Effect Coming In 2011". http://terminalgamer.com/2010/02/09/new-mass-effect-coming-in-2011.
^ Makuch, Eddie (May 20, 2011). "BioWare hiring for Dragon Age III". GameSpot. http://uk.gamespot.com/news/6314745/bioware-hiring-for-dragon-age-iii.aspx. Retrieved 20 May 2011.
^ a b Shields, Jo (27 August 2002). "The new night". HEXUS.net. http://www.hexus.net/content/item.php?item=411. Retrieved 13 May 2009.
^ "Calgary Herald, "Alberta's top 40 places to work", October 18, 2008". http://www.canada.com/calgaryherald/story.html?id=02b19397-2fdf-4039-ba29-b93eaf908adb.
^ "Edmonton Journal, "Alberta's best focus on attracting, keeping staff", October 31, 2008". http://www.canada.com/edmontonjournal/story.html?id=5bc8514a-b0eb-4538-bab4-a63f11f51a16.
^ "Reasons for Selection, 2009 Alberta's Top Employers competition". http://www.eluta.ca/top-employer-bioware.
^ BioWare: BioWare Corporate And Community Awardsdead link
^ USA Today
External links
BioWare
BioWare at MobyGames
v · d · eBioWare
Baldur's Gate
Baldur's Gate (Tales of the Sword Coast) • Baldur's Gate II: Shadows of Amn (Throne of Bhaal)
Neverwinter Nights
Neverwinter Nights (Shadows of Undrentide • Hordes of the Underdark)
Star Wars
Star Wars: Knights of the Old Republic • Star Wars: The Old Republic
Mass Effect
Mass Effect • Mass Effect 2 • Mass Effect 3 • Mass Effect Galaxy
Dragon Age
Dragon Age: Origins (Awakening) • Dragon Age II • Dragon Age III
Other games
Shattered Steel • MDK2 • Jade Empire • Sonic Chronicles: The Dark Brotherhood
Technology
Infinity Engine • Aurora Engine (toolset) • NWScript • Odyssey Engine • Eclipse Engine • Electron toolset
Staff
Drew Karpyshyn • Ray Muzyka • Greg Zeschuk
BioWare hiring for Dragon Age III
Studio creative development director Alistair McNally tweets about development of third installment in fantasy series.
Neverwinter Nights
Official site and community for the popular role playing game Neverwinter Nights, from BioWare.
Dragon Age III Confirmed, BioWare Now Hiring
Dragon Age fans rejoice! A recent tweet from BioWare's senior director Alistair McNally reveals that the developer is going ahead with a third installment of the gritty fantasy RPG. The tweet calls for "exceptional environment artists" to join BioWare in Edmonton for Dragon Age III. The career page on BioWare Edmonton's website also has a posting for a senior environment artist , and although it ...
Mass Effect
Official site for the role-playing video game Mass Effect. In a diverse interstellar society, gamers must overcome other species' distrust of humans and battle a ...
BioWare recruiting staff for Dragon Age 3
Dragon Age 3 has been confirmed by a tweet from BioWare advertising for artists to work on the new instalment of the RPG series. “I’m looking for exceptional environment artists to join me at BioWare Edmonton, Canada to work on DragonAge3,” BioWare’s Senior Director of Creative Development Alistair McNally tweeted. The second game sets up [...]
| BioWare Social Network
BioWare Community Social Network - forums, blogs, albums, profiles, apps dedicated to BioWare games including Dragon Age, Mass Effect, Jade Empire, Sonic Chronicles, ...
BioWare: Mass Effect 3 to permit gay male romance
Sci-fi series’ main character previously only capable of heterosexual, lesbian relationships
BioWare - Wikipedia, the free encyclopedia
BioWare specializes in role-playing video games, and became famous for launching highly praised and ... The BioWare Group of studios is now four studios (BioWare Edmonton, ...
News: BioWare looking for Dragon Age 3 staff
The story continues. BioWare has rubber stamped development of Dragon Age III. The role-playing specialists are looking for staff to work on the game. "I'm looking for exceptional environment artists to join me at #BioWare Edmonton, Canada to work on #DragonAge3 #gamejobs #jobs #3D #artists" reads a tweet by Alistair McNally, senior director of creative development at BioWare (spotted by IGN ...
BioWare | Dragon Age II
BioWare is raising money for the Japanese Red Cross to help with earthquake relief. ... BioWare is celebrating the successful launch of Dragon Age II by ...
BioWare | Mass Effect | Information : Downloadable Content
Create an account on social.bioware.com and then purchase BioWare Points to redeem for content. ... This digital comic back-story was created by BioWare and Dark Horse comics. ...
BioWare's Muzyka: Once You Play The Old Republic 'You Just Can't Go Back'
As part of an extensive Gamasutra feature interview with BioWare founders Greg Zeschuk and Ray Muzyka, the pair discuss the inevitability of their MMO being compared to World of Warcraft and why it doesn't bother them. When asked if he's bothered that Star Wars: The Old Republic is compared to WoW, Zeschuk tells Gamasutra, "No, I think it's inevitable. We're a pretty big developer that happens ...
BioWare | Dragon Age II
Purchase Dead Space 2 today and get a code* to unlock a special set of Isaac Clarke inspired armor for the upcoming, Action-RPG from BioWare, Dragon Age 2. ...
Bioware Working on Dragon Age III
It won't really come as much surprise, but a tweet from Bioware developer Alistair McNally today has spilled the beans on the next installment of the Dragon Age series...
- Upcoming Dragon Age Patch Info (July 16, 2010) (Dragon Age ...
BioWare Community Social Network - forums, blogs, albums, profiles, apps dedicated to BioWare games including Dragon Age, Mass Effect, Jade Empire, ...
Dragon Age 3 artists wanted, Bioware sr. director tweets
Dragon Age 3 was unceremoniously outed on Twitter last night in a call by BioWare creative lead Alistair McNally for new artists. "I'm looking for exceptional environment artists to join me at #BioWare Edmonton, Canada to work on #DragonAge3," he tweeted yesterday evening. He added a few corresponding hashtags, but otherwise left the subtle reveal at that. An hour later, seemingly with ...
IGN: BioWare
IGN is the ultimate resource for BioWare. ... In November of 2005, BioWare and developer Pandemic Studios made a partnership, together with U2 star Bono's ...
Dragon Age III Announced by BioWare Staffer
As if there were any doubt, Dragon Age III has been announced by way of a tweet authored by BioWare's senior director of creative development, Alistair McNally. "I'm looking for exceptional environment artists to join me at #BioWare Edmonton, Canada to work on #DragonAge3 #gamejobs #jobs #3D #artists," he wrote on Twitter yesterday. Somewhat surprisingly, the tweet hasn't been taken down as of ...


















